核心代码示例 前端组件配置(JSON格式) 组态画面的配置通常以JSON存储,例如 [Asm] 纯文本查看 复制代码{ "id": "scene_1", "name": "工业监控画面", "components": [ { "type": "gauge", "id": "gauge_1", "position": {"x": 100, "y": 100}, "dataBinding": "device_1.temperature", "maxValue": 100 }, { "type": "button", "id": "btn_1", "position": {"x": 300, "y": 200}, "action": "control_device_1" } ] } 前端WebSocket实时通信 通过WebSocket接收后端推送的实时数据,更新组件状态: [Asm] 纯文本查看 复制代码const socket = new WebSocket("ws://your-server/websocket"); socket.onmessage = function(event) { const data = JSON.parse(event.data); if (data.deviceId === "device_1") { document.getElementById("gauge_1").value = data.temperature; } }; 后端WebSocket服务(Java Spring Boot示例) [Asm] 纯文本查看 复制代码@ServerEndpoint("/websocket") public class WebSocketServer { @OnOpen public void onOpen(Session session) { // 保存会话,用于后续推送 } @OnMessage public void onMessage(String message, Session session) { // 处理前端消息(如控制指令) } public static void sendData(String deviceId, Object data) { // 遍历所有会话,推送数据到对应客户端 } } 后端API接口(RESTful示例) 提供组态画面的增删改查接口: [Asm] 纯文本查看 复制代码@RestController @RequestMapping("/api/scenes") public class SceneController { @GetMapping("/{id}") public Scene getScene(@PathVariable String id) { // 返回组态画面配置 } @PostMapping public Scene createScene(@RequestBody Scene scene) { // 保存组态画面 } }